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may 11

test for may 11

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WebGL: 2D and 3D graphics for the web

WebGL (Web Graphics Library) is a JavaScript API for rendering high-performance interactive 3D and 2D graphics within any compatible web browser without the use of plug-ins. WebGL does so by introducing an API that closely conforms to OpenGL ES 2.0 that can be used in HTML5 <canvas> elements. This conformance makes it possible for the API to take advantage of hardware graphics acceleration provided by the user's device. Support for WebGL is present in Firefox 4+, Google Chrome 9+, Opera 12+, Safari 5.1+, Internet Explorer 11+, and Microsoft Edge build 10240+; however, the user's device must also have hardware that supports these features. The WebGL 2 API introduces support for much of the OpenGL ES 3.0 feature set; it's provided through the WebGL2RenderingContext interface. The <canvas> element is also used by the Canvas API to do 2D graphics on web pages.

Test iOS

This is a test from iOS simulator.  Bold text  Italic text Underline   Strikethrough Text color Text background color Header 1 Header 2 Header 3 Header 4 Header 5 Header 6  Paragraph Quote text  Text size  Text font  Align left Align center Align right Align justify Indent 1 Indent 2 Superscript Subscript This a link to google Horizontal line 1 2 3 1 2 3